Hello guys. I already tried to offer something for you in thread about Kingdoms, and my premis was to give some ideas for hight level content cos my frinds seem to be very bored after 2 years of playing this world, and this is not good situation. This should not be.
And today i was talking to HnH streamer on youtube and she said that, once everyone do have good level then nobody wants engage in fights, nobody want to go out and protect people who are seeking for help cos everyone becomes fat and good leveled, so everyone afraid to loose their charachter as its so difficult to level up. so no one will to leave their villages, and rather stay at home. I think this is should not be. its something wrong with game. I wanna ask you dont hate me for my low experience cos i do what I can triyng to figure out the solution. so....
i suggest to do something about it. We have to make people fight, we gotta kick they out of their villages and start fighting for global domanation and respect. So i think it should be in design of the game, not peoples choice. Brain scientists already proved that to most of the people if you give minimum what would sutisfy their primal instints (food sex domination) then they will never try to achive something more. So if you garantie 4-5k dollars a month for free most people wont go to work. they will never go out of house or from their comfort zone. I think same problem we have in this game, and many others.
You can try to suggest something from yourself but here is what im suggesting. I think we should created a bigger bioms and make resources belong only to this biom. So. Today we have every 100 meters different biom. so now you have swamp then in 100 meters you have forest, then in 100 meters you have desert and this is not only unnatural but also doestn work good for game. we should make huge bioms and attach surtain resourse only to this biom. So if you have swamp then only under swamp you can have copper. no other ore, only surtain plants barries and herbs and shrooms can grow in surtain bioms, maybe to grow spacial tree in your biom you have to bring other bioms soil. there are 24 types (in real life) of soil from different bioms, we can make as a resourse. if you wanna grow all veriety of plant in your aria then bring soil from other places. it can be anything but the main point is to make people posses only one thing and make them being dependant on other people from far away or naighbour biom. make people traid for resources or fight for them.
this is just an example BUT - solt, i ve herd that this is important resource, it need for boost hunger level or something (excuse my knowlage lvl but again this is just an example) so make solt mines only on few islands, and you would have to create a sea caravans to get it as you cant teleport there. and other players will the same and there is a reason for conflict. i hear casuals crying - ohhhh, only strongest will have all salt. i say - yes, strongest servive, so be strongest, make an aliances do polititics, deplomacy, only pressure make you struggle, if you have everything then you no point to grow.
so you got my pont and what do you think?
I know some other mmo there they have huge territories of swamp and there are swamp tribes and there are special resources, special stats and skill only in those tribes. this would be interesting for this game also.
i would appritiate if you explaing your point of view and why my concept is bad or good.