by Jackwolf » Sat Jan 26, 2019 11:02 pm
HasseKebab wrote:jorb wrote:Granger wrote:Simple solution: buying Rage disables KO for that character. These who want more dying can buy it, these who don't skip it like they already do...
Off the cuff, and without too much thought, I really like this idea. Will certainly consider.
Anyone can feel free to throw arguments against it if they have them.
Instead of Rage doing that how about you just add back the murder skill for say 100k lp which allows the player to murder other players with the murder skill and vice versa but cannot murder or be murdered by rage characters.
I'm kind of behind this one honestly. I've been away for a while so I forgot Murder wasn't even added in Hafen. Make it so fighters can take Rage without penalty, otherwise you can't even join a fight to save your buddy who is under attack. Add in murder for those who want to murder, and they too can be murdered. Those with Rage cannot murder if they do not also have Murder, period, even if they win the fight. Not every hearthling is a murder, merely a defender of themselves or their people. Beat the snot out of the bad guy, take his things, kick his arse back to his fire and leave him to lick his wounds.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17