Equal conditions for players

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Equal conditions for players

Postby vasyat5 » Sun Jan 27, 2019 4:30 pm

I would like that, feeders for animals quickly filled, so that less time was spent on processing the garden. Make the feeders fill with a smaller amount of feed, or so that the full feeder is enough for a long time. And if anyone wants to improve the quality of animals and feed them often, make it possible to remove the old food from the feeder and could put new food of the highest quality there.
    Also important is the ability to escape from the enemy. The weight of the armor is important for the player’s speed, so that the player without armor has a chance to escape from the armored player.
  Many players do not want to return to the game, because the old players have gone too far in their characteristics and they are hard to beat. Why don't you make the warriors quickly swing their characteristics (2 months) and those who make clothes and armor and other things swing for a long time? At the same time, things used to give a great advantage in battle. It can not be that a person is stronger than another 10,000 times. To make so that those who do not have a subscription to the game, could not fully use other people's things (only by 50% quality). I think that the game will be more fun and there will be frequent battles and there will be a sailing of new players, if this is done. Write, you like something from this. Translated via google)
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Re: Equal conditions for players

Postby Embers » Sun Jan 27, 2019 6:06 pm

First of all, i dont really get how the title is connected to the post
On feeding troughs being filled faster, its not that hard to fill them, get your shift click game on, use wheelbarrows, its not that bad as i see it. Letting us empty the troughs for a higher q food would be neat tho
On the armored players being slower, that was already discussed a lot, and it would suck, cause then everybody will just be an archer without armor. Wouldn't make life easier for peaceful guys, unless you like being no-scoped.
Im not quite understanding the third point.
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Re: Equal conditions for players

Postby Aceb » Sun Jan 27, 2019 6:26 pm

vasyat5 wrote:I would like that, feeders for animals quickly filled, so that less time was spent on processing the garden. Make the feeders fill with a smaller amount of feed, or so that the full feeder is enough for a long time. And if anyone wants to improve the quality of animals and feed them often, make it possible to remove the old food from the feeder and could put new food of the highest quality there.

Empty button on feeder could be nice, yes. But You can always use a barrel to remove old food and replace it with new.

 
Also important is the ability to escape from the enemy. The weight of the armor is important for the player’s speed, so that the player without armor has a chance to escape from the armored player.

First of all, speed in combat is most important thing, so no. Second, You would see naked people running with sword and it would be far worse for You than You think. So no.

 
Many players do not want to return to the game, because the old players have gone too far in their characteristics and they are hard to beat. Why don't you make the warriors quickly swing their characteristics (2 months) and those who make clothes and armor and other things swing for a long time? At the same time, things used to give a great advantage in battle. It can not be that a person is stronger than another 10,000 times. To make so that those who do not have a subscription to the game, could not fully use other people's things (only by 50% quality). I think that the game will be more fun and there will be frequent battles and there will be a sailing of new players, if this is done. Write, you like something from this. Translated via google)


Many players do not return since excuses are excuses and W10 was the easiest world for everyone to come back and catch up to stand on tail.
And W11 is happening soon.
A quest for a hat. - W10
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Re: Equal conditions for players

Postby Agame » Sun Jan 27, 2019 8:41 pm

Embers wrote:Letting us empty the troughs for a higher q food would be neat tho


It's in the game. Troughs can be lifted, carried away and emptied in other recipients (like compost bins or barrels or chicken/rabbit coops or simply other troughs) just like barrels can. Sorry the troughs can't be emptied directly, but if you pour their contents into a barrel, you can empty that barrel after that.
Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.

As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.
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