Giving back sliders for combat/peaceful was a good idea discussed on discord tbh.
As well as Grangers:
Granger wrote:When the goal is killing off titans to counter stat growth... maybe the server should just disable KO for the top 15% of characters - 2/3rd of them selected by their combat proficiency (UA,MC,MM, AGI, CON, STR), the rest 1/3rd by total amount of LP and FEP from the ones not already selected yet?
If UA,MC and maybe CON/AGI (not sure about this one) would be the only factor deciding about top 15% then yes. Since I believe some crafters might pass CON/AGI (because of oscypki for psyche as an example) and make the top 15% warrior proficiency status a little bit artificial.
But generaly Granger, I like that!