1) would be cool if you made another tutorial quest which ends with the player pursuing their first credo. Not sure brand new or otherwise unaware players will immediately find it.
2) would be cooler if there was some visual feedback that a credo costs 10000LP. Could have a devastating outcome of a new player assumes pursuing a credo has no costs and accidentally blows their LP wad they were saving for a claim.
3) would be great if a player's first credo costs 5000LP (1000 LP even?). It's laughably cheap I know, but as a (experienced) casual sprucecap I can float maybe 1500LP/hr** in my mentory at any given time, which equates to ~7 hours of studying curios for either a down payment on a credo or for attributes necessary for a brand new character. Idea here is that a new character has some immediate goals they can work towards that aren't one off quests or pclaims.
**edit: that was a gross miscalculation. I was erroneously looking at the total LP in my mentory; my actual LP/hr is around 750, which means it would take ~14 hours of studying before i can get a credo