Kraken

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Kraken

Postby The_Lich_King » Tue Feb 05, 2019 3:48 am

So i have been posting alot in critique and ideas today so forgive me, but i think i have an idea that isn't dipped in three layers of aweful with a side of terrible. Lets have a random chance to spawn a kraken while travelling across the ocean. It wouldn't attack your boat until it KO's you and if you beat it, you get some good curios and meat and shit. Also have a chance to real up one while fishing in the ocean.
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Re: Kraken

Postby CloudJhi » Tue Feb 05, 2019 4:00 am

So basically ocean trolls

+1 if you can use excessive amount of chum bait to summon them
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Re: Kraken

Postby Burinn » Tue Feb 05, 2019 4:05 am

CloudJhi wrote:So basically ocean trolls

+1 if you can use excessive amount of chum bait to summon them


Having powerful, high loot enemies summonable on demand is just stupid.
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Re: Kraken

Postby CloudJhi » Tue Feb 05, 2019 4:08 am

Burinn wrote:
CloudJhi wrote:So basically ocean trolls

+1 if you can use excessive amount of chum bait to summon them


Having powerful, high loot enemies summonable on demand is just stupid.


The caveat being if your entire crew gets KO'd it will move to demolishing your boats, basically a guaranteed death.
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
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W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
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Re: Kraken

Postby Granger » Tue Feb 05, 2019 4:10 am

CloudJhi wrote:The caveat being if your entire crew gets KO'd it will move to demolishing your boats, basically a guaranteed death.


Which will only work up to the point till characters reach high enough levels to solo it...
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Re: Kraken

Postby The_Lich_King » Tue Feb 05, 2019 4:12 am

How about if we don't let it be summoned then, or if we make it so there is a world maximum of 1 per day so they aren't farmeable?
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Re: Kraken

Postby Zodiac215 » Tue Feb 05, 2019 12:41 pm

Make it non summomable but only Spawn one per day somewhere randomly on the ocean, it Will become a competitive raid
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Re: Kraken

Postby Granger » Tue Feb 05, 2019 12:51 pm

Zodiac215 wrote:Make it non summomable but only Spawn one per day somewhere randomly on the ocean, it Will become a competitive raid

Give it a 50:50 chance to spawn, once per day, makes it more interesting...
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Re: Kraken

Postby Zodiac215 » Tue Feb 05, 2019 1:20 pm

Make it with very high end drops and extremily harder than trolls, there Will be a war to kill it and another one for the loot
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Re: Kraken

Postby MagicManICT » Tue Feb 05, 2019 1:25 pm

I think we need ship to ship combat balanced first before adding too much in the way of ocean based PvE/PvP.
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