Penalty for destroying a Questgiver

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Penalty for destroying a Questgiver

Postby D0fuz15 » Tue Feb 05, 2019 9:23 pm

There are no plans on some kind of penalty for destroy a Questgiver?, im not saying i want them to lose 30k of LP and XP, or a giant Ent in front of them to smash their heads. But maybe a debuff that makes the "Ancestral spirits of the Forest" get angry with them.
Now you chip speed its reduced by 50% for X time, or your chop speed its reduced, etc etc etc. This way at least its harder for them to destroy a questgiver (applies the debuff after 1 hit or 3 (?))
Good idea!
User avatar
D0fuz15
 
Posts: 150
Joined: Thu Apr 11, 2013 1:41 am
Location: Chile

Re: Penalty for destroying a Questgiver

Postby Sholom » Tue Feb 05, 2019 10:06 pm

This can only be discussed if we're getting all the quest givers marked on the minimap, which in itself has it pros and cons.
But if things stay as they are now, people with no evil intentions can destroy questgivers by accident and it's hardly fair to punish them for it.
Sholom
 
Posts: 56
Joined: Wed Dec 07, 2011 5:34 pm

Re: Penalty for destroying a Questgiver

Postby ErdTod » Tue Feb 05, 2019 10:10 pm

User avatar
ErdTod
 
Posts: 553
Joined: Wed Sep 21, 2011 7:53 pm

Re: Penalty for destroying a Questgiver

Postby MagicManICT » Tue Feb 05, 2019 10:14 pm

There's been a few threads since this was introduced. So far neither jorb nor loftar have been convinced this is a thing that must be fixed (or if one has, not enough to convince the other).
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Penalty for destroying a Questgiver

Postby shubla » Tue Feb 05, 2019 11:46 pm

Devs hate trees and rocks, clearly.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Penalty for destroying a Questgiver

Postby MagicManICT » Wed Feb 06, 2019 12:13 am

shubla wrote:Devs hate trees and rocks, clearly.

obviously. That's why they let bucket bots be a thing all those years.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Penalty for destroying a Questgiver

Postby Agame » Wed Feb 06, 2019 12:16 am

Make the quest givers have yet another option even if you have no quests to it. Like "Pay respects" or anything, so when we try to remove it to flatten land we know it's an useful item others will be unhappy if we destroy. Not that it would really matter when it's in the middle of my claim and it's gonna get claimed and palisaded anyway if alive, but...
Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.

As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.
Agame
 
Posts: 244
Joined: Wed Jan 16, 2019 8:10 am

Re: Penalty for destroying a Questgiver

Postby tetradigem » Wed Feb 06, 2019 3:51 am

Agame wrote: Not that it would really matter when it's in the middle of my claim and it's gonna get claimed and palisaded anyway if alive, but...



see its those people that need to fuck right off and die.
tetradigem
 
Posts: 128
Joined: Sun Jan 20, 2019 3:10 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 2 guests