Brackish water from ocean/river meeting points would be a nice touch.
Digging up sand instead of clay from ocean shallows would be neat. Not sure if this is impactful on endgame quality too meaningfully by causing more sand Q nodes to exist though.
jorb wrote:Stop shitposting.
Vassteel wrote:Dun Dun, Dun Dun, Dun Dun maybe add some sharks too
Potjeh wrote:I'd rather have a new type of clay for more diversity in clay colors.
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