by DDDsDD999 » Thu Feb 07, 2019 7:00 pm
Trying to fix cheese hunting is such a non-issue, especially when the "accepted" form of hunting is just wait until your stats get big enough to mindlessly press the same attack key over and over, and the animals still run away because fuck you for playing fair. Cheese hunting takes a lot of patience at low stats and a bit of creativity, and typically isn't worth it. Maybe once there's actual hunting mechanics in the game, cheese hunting might be worth looking at, even though it'll likely serve the same purpose of cheese hunting: inefficiently killing animals above your stat level.
And still, unless the animals start phasing through objects, get mega-speed buffs, can teleport, instant kill people it can't reach, and other complete bullshit, cheesing will still happen. The more bullshit added to the animal AI, the more cryptic the cheesing techniques become and the more inaccessible hunting becomes to the inexperienced players. In addition, the legitimate 1v1 technique will likely get fucked by these changes.