Sometimes when you complete a quest, you get a reward such as raising local moose quality by 1, or raising auroch by 1. Change this dynamic. Give us a 1x1 consumable, that we can put where we like. If we drop in a swamp, it raises that entire swamps dragonflies by 1, or right clicking a frog or toad increases by 1. Or if you right click it on a certain local animal, it raises the quality by 1 permanantly etc.
and if you don't like this idea, at least give us some better stuff like raising dragonflies by 1.