Its just dumb.
Some people get something really difficult like pick green kelp or glimmermoss. (High amount of stats required) for their first forager credo quest. While some people only get easy ones like "pick a cone" or "bring blueberries to Jorgon"
Credos should have increasing difficulty of quests, and you should not be able to complete credos without completing some of the harder objectives as well, currently with forager you can just abandon it always when it would take more than 15 minutes to complete (except if you happen to get hard quest as the first quest of credo)
Ordinary quest rewards should scale according to effort of the quest objectives, instead of being random.