Killing questgivers should come w/ a warning and punishmen

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Killing questgivers should come w/ a warning and punishmen

Postby lachlaan » Sat Feb 09, 2019 11:33 am

I feel like the solution of hoarding your local questgivers via claims is a bit silly towards the new players of an area, but as it is it seems it's the only real system to protect quest givers from people setting out to specifically sabotage an area's questing.

Killing a magical talking rock spirit or tree spirit should incur the wrath of either nature, or drop a badass enough scent that the players themselves can avenge their fallen tree friend with nidbanes. If you fuck a community's quest givers they should be able to rain nidbanes on your account (alting tree murder is too easy) or track you on any of your characters at the very least. Too much gain in the form of sabotage for very little risk.
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Re: Killing questgivers should come w/ a warning and punishm

Postby beardhat » Sat Feb 09, 2019 11:50 am

Problem is quest givers can be destroyed by any fresh alt.

IMO if you try to kill a quest giver an immortal ent or golem should just spawn and try to kill you like a nidbane.
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Re: Killing questgivers should come w/ a warning and punishm

Postby linkfanpc » Sat Feb 09, 2019 8:40 pm

beardhat wrote:IMO if you try to kill a quest giver an immortal ent or golem should just spawn and try to kill you like a nidbane.


@Jorb write this down. +1
Total misplay.
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Re: Killing questgivers should come w/ a warning and punishm

Postby DDDsDD999 » Sat Feb 09, 2019 8:41 pm

beardhat wrote:Problem is quest givers can be destroyed by any fresh alt.

IMO if you try to kill a quest giver an immortal ent or golem should just spawn and try to kill you like a nidbane.

Doesn't stop an alt.
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Re: Killing questgivers should come w/ a warning and punishm

Postby linkfanpc » Sat Feb 09, 2019 8:44 pm

DDDsDD999 wrote:
beardhat wrote:Problem is quest givers can be destroyed by any fresh alt.

IMO if you try to kill a quest giver an immortal ent or golem should just spawn and try to kill you like a nidbane.

Doesn't stop an alt.


Make it kill all other players in a large radius! /s

Honestly it should just teleport to some other tree/stump/rock within 500 tiles or so.
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Killing questgivers should come w/ a warning and punishm

Postby wonder-ass » Sat Feb 09, 2019 9:23 pm

linkfanpc wrote:Honestly it should just teleport to some other tree/stump/rock within 500 tiles or so.


well it does that literally lol.
see homo sexuality trending,. do not do that.
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Re: Killing questgivers should come w/ a warning and punishm

Postby linkfanpc » Sat Feb 09, 2019 9:49 pm

wonder-ass wrote:
linkfanpc wrote:Honestly it should just teleport to some other tree/stump/rock within 500 tiles or so.


well it does that literally lol.


???

Wdym?
Total misplay.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.

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Re: Killing questgivers should come w/ a warning and punishm

Postby VDZ » Sat Feb 09, 2019 10:10 pm

lachlaan wrote:they should be able to rain nidbanes on your account (alting tree murder is too easy)


You can have alts on different accounts.
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Re: Killing questgivers should come w/ a warning and punishm

Postby beardhat » Sat Feb 09, 2019 10:21 pm

DDDsDD999 wrote:
beardhat wrote:Problem is quest givers can be destroyed by any fresh alt.

IMO if you try to kill a quest giver an immortal ent or golem should just spawn and try to kill you like a nidbane.

Doesn't stop an alt.


Really?
>>> Alt tries to chop quest giver
>>> Gets a notice to stop "You got a bad feeling about this"
>>> Your trolling alt continues anyway
>>> Suddenly the tree/rock comes to life and smacks you dead
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Re: Killing questgivers should come w/ a warning and punishm

Postby Granger » Sat Feb 09, 2019 11:29 pm

beardhat wrote:
DDDsDD999 wrote:
beardhat wrote:Problem is quest givers can be destroyed by any fresh alt.

IMO if you try to kill a quest giver an immortal ent or golem should just spawn and try to kill you like a nidbane.

Doesn't stop an alt.


Really?
>>> Alt tries to chop quest giver
>>> Gets a notice to stop "You got a bad feeling about this"
>>> Your trolling alt continues anyway
>>> Suddenly the tree/rock comes to life and smacks you dead


Would be fun.
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