Basically it's only happening when there are 1000+ people online. Below that, this is almost not a problem..
But it's really annoying because fighting is all about timing (or OPness) but if you rely on timing because you don't have a ton of points in UC/MC than there's a need for a solution...
Preferably not killing players so they leave lol...
Maybe there should / can be a priority queue for fighting or something...