Budget mine support for tunneling

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Budget mine support for tunneling

Postby Grable » Mon Feb 11, 2019 2:39 pm

Budget mine support that's good for just 1-tile wide tunneling and could be used as a means to get to your first metal and prospecting.
Something that would require for example to be put on every single tile of the tunnel, but would only cost wood. Let the metal-requiring supports be used for mining out a whole area and the budget ones for tunnels used to connect caves or reach metal nodes.

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Re: Budget mine support for tunneling

Postby Vassteel » Mon Feb 11, 2019 2:41 pm

+1,000 we definitely need this
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Re: Budget mine support for tunneling

Postby Saxony4 » Mon Feb 11, 2019 2:58 pm

Like I've been saying, gib timber supports. +1
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Re: Budget mine support for tunneling

Postby MinionTwo » Mon Feb 11, 2019 4:12 pm

I actualy dig(HA!) this idea! it would be great for connecting areas and running through stone you dont intend to mine while saving your wide area supports for actual mining. I would see limitations on it being that it must have stone on 2 opposing sides in order to be built(if that's possible), as well as have it hidden behind tunneling.
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Re: Budget mine support for tunneling

Postby evilboy666 » Mon Feb 11, 2019 5:56 pm

This actually realistic and as can be seen in the picture was very commonly used until modern methods arrived. In reality those wooden columns and beams actually have an impressive load capacity too. So maybe even 2-3 tiles wide.
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Re: Budget mine support for tunneling

Postby Zepar72 » Mon Feb 11, 2019 7:16 pm

I don't like this idea . It's just another plea to bring more grinding to mining, so it'll feel more like in a previous world.
I would support this idea if such supports worked only for random cave wall tiles, as for now there is always some RNG causing people to get concussions from them.

evilboy666 wrote:This actually realistic and as can be seen in the picture was very commonly used until modern methods arrived. In reality those wooden columns and beams actually have an impressive load capacity too. So maybe even 2-3 tiles wide.


Until modern times mining, people used to mine only the easiest parts of the deposits. Such supports were used so the tunnels don't cave-in on their own (something that isn't implemented in this game), not to protect from sudden cave-ins made by destabilizing the local rocks.
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Re: Budget mine support for tunneling

Postby lordgrunt » Mon Feb 11, 2019 7:46 pm

I think what you actually proposing here is a way for safe mining with cheap solution. I doubt mining was ever supposed to be safe.
However, as this really is minesweeper, do you remember how one wins that old game? By flagging unsafe/mine rigged tiles.
How about an action performed on a tile (except cave walls) to reinforce it once it has been identified as one causing collapse. put some wood in it with few nails (nuggets) and it would create a 3 tile radius support. in case you mess up and reinforce wrong/safe tile (which in reality would probably weaken this place) you end up with fake mini support, giving you false feeling of safety :D
As for idea of rendering every cave wall a safe one, whoever came up with that, go back to kindergarten. Miner's job is a big boy (read: nutjob) job, only for hard headed individuals.
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Re: Budget mine support for tunneling

Postby Zepar72 » Mon Feb 11, 2019 8:25 pm

lordgrunt wrote:I think what you actually proposing here is a way for safe mining with cheap solution. I doubt mining was ever supposed to be safe.
However, as this really is minesweeper, do you remember how one wins that old game? By flagging unsafe/mine rigged tiles.
How about an action performed on a tile (except cave walls) to reinforce it once it has been identified as one causing collapse. put some wood in it with few nails (nuggets) and it would create a 3 tile radius support. in case you mess up and reinforce wrong/safe tile (which in reality would probably weaken this place) you end up with fake mini support, giving you false feeling of safety :D
As for idea of rendering every cave wall a safe one, whoever came up with that, go back to kindergarten. Miner's job is a big boy (read: nutjob) job, only for hard headed individuals.


Wow. I really like this idea. It suits the idea of mining this world enforces, but makes mining safer and lets players mine more regular mines instead of those webs of random tunnels. I think you should make a separate thread for this.
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Re: Budget mine support for tunneling

Postby Grable » Mon Feb 11, 2019 8:36 pm

lordgrunt wrote:I think what you actually proposing here is a way for safe mining with cheap solution. I doubt mining was ever supposed to be safe.


This isn't about mining, it's about tunneling to ore deposits or to another cave so you can actually begin mining ore.
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Re: Budget mine support for tunneling

Postby Zepar72 » Mon Feb 11, 2019 8:45 pm

Grable wrote:
lordgrunt wrote:I think what you actually proposing here is a way for safe mining with cheap solution. I doubt mining was ever supposed to be safe.


This isn't about mining, it's about tunneling to ore deposits or to another cave so you can actually begin mining ore.


That's kinda mining already. And nothing would prevent from using those to safely mine.
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