Magic ?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Magic ?

Postby Ludwigp » Wed Feb 13, 2019 11:38 am

What do you think guys about adding an wiccan? Altar to make buffs and debuffs?
Like rite for 20% more speed of growing plants
20% debuff curse for enemy ?
30% more speedtime of healing our friend

Those things would depend on Will and every 10 will would increase that buffs and debuffs for 1%
Sounds interesting?
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Re: Magic ?

Postby Granger » Wed Feb 13, 2019 11:51 am

Ludwigp wrote:Like rite for 20% more speed of growing plants

No.
20% debuff curse for enemy ?

No.
30% more speedtime of healing our friend

Maybe.

every 10 will would increase that buffs and debuffs

Haven dosn't work that way, it's double the number to increase the effect one level.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: Magic ?

Postby MagicManICT » Wed Feb 13, 2019 12:08 pm

Ludwigp wrote:Those things would depend on Will and every 10 will would increase that buffs and debuffs for 1%

Granger wrote:Haven dosn't work that way, it's double the number to increase the effect one level.

to be precise about what Granger is saying here, the quality scale is based on a parabolic curve based on the equation sqrt ( q / 10 ).

Ludwigp wrote:What do you think guys about adding an wiccan? Altar to make buffs and debuffs?

Jorb already has plans for witchcraft, but it's been delayed for a while, I think. At least, that's what he indicated the general direction of the credos going when they first came out about two years ago.

Otherwise much of the lore is Germanic and Slavik. Not much to do with Wiccan, which is a modern conglomeration of a lot of various folklore and myth.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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