People who questing get too much bonuses for feasting because of quest rewards for hunger.
In spite of this people who don't like questing and trying to eat on 300% or 200% of hunger (lets call em casuals) can only eat 12-24% of hunger food per day. This is 3-5 pieces of food or 2-3 sausages.
I dont like current feasting system at all, because it forces me to make a decision: will i eat energy restoration food today, or some stat gain food. Or i will need to spend all my day after hard work for questing in this game, and be useless for my village.
Some ideas that can help here:
1. Simply nerf food restoration bonuses from quests, and increase basic speed of hunger restoration.
2. Make it so that table will not give you bonuses from feasting only if your stats is twice more (or at least x1.5) that table symbel instead of just equal quality. Sorry but i cant even imagine how it will be possible that table symbel will be higher that stats of player that started from w11 start.