by overtyped » Fri Feb 15, 2019 9:19 am
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It's the strongest move in the game. CRAZY low cd of 30, with a 15% dizzy and 10%backhanded and oppressive.
Even if it was only 10% backhanded and oppressive defense, it would still be good, but a 15% dizzy ontop of that makes it way op.
Look at sidestep and quick dodge, 20% for 25 cooldown, yet no crazy 15% dizzy upside.
I propose nerfing it to it's rightful place of 40 cooldown.
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Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy