Wounds from climbing

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Wounds from climbing

Postby shubla » Sat Feb 16, 2019 2:13 pm

There should be some penalty if you descend from a ridge that is too tall. For example, broken bones and bruisees.
To decrease the injuries, maybe some mountaineer credo or a rope to help with the descent.
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Re: Wounds from climbing

Postby Aceb » Sat Feb 16, 2019 2:30 pm

The penalty is time. No.
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Re: Wounds from climbing

Postby shubla » Sat Feb 16, 2019 2:34 pm

Aceb wrote:The penalty is time. No.

It is not enough.
One suggested in OP is better.
Then you can either choose extra time (go around), or then take the risk and jump.
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Re: Wounds from climbing

Postby Aceb » Sat Feb 16, 2019 2:38 pm

shubla wrote:
Aceb wrote:The penalty is time. No.

It is not enough.
One suggested in OP is better.
Then you can either choose extra time (go around), or then take the risk and jump.


Fix the camera and stuff so You dont' have to spin 360 times to find correctl angle where You can't accidentally jump off from big cliffs in mountains and similar situations. Beside, I remember how Jorb said He likes the things the way they are and that's a very nice gag of HnH itself that shouldn't be changed. You already pay with time (and life if You do it while being attacked).
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Re: Wounds from climbing

Postby shubla » Sat Feb 16, 2019 2:42 pm

Aceb wrote:
shubla wrote:
Aceb wrote:The penalty is time. No.

It is not enough.
One suggested in OP is better.
Then you can either choose extra time (go around), or then take the risk and jump.


Fix the camera and stuff so You dont' have to spin 360 times to find correctl angle where You can't accidentally jump off from big cliffs in mountains and similar situations. Beside, I remember how Jorb said He likes the things the way they are and that's a very nice gag of HnH itself that shouldn't be changed. You already pay with time (and life if You do it while being attacked).

I doubt the thinks so. He must be lying, maybe he dislikes the system but does not know a way to fix it yet. The current system is just idiotic! Like hearthlings would be all supermen!
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Re: Wounds from climbing

Postby Aceb » Sat Feb 16, 2019 2:44 pm

Maybe they are and You're just making yourself a fool.
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Re: Wounds from climbing

Postby waga » Sat Feb 16, 2019 2:53 pm

Aceb wrote:Maybe they are and You're just making yourself a fool.

Would be a first
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Re: Wounds from climbing

Postby Mafious » Sat Feb 16, 2019 3:32 pm

Yay more tedium. Thatd what this game surely needs more wounds and boring shit to keep you from playing.
https://strawpoll.com/xh2d3zr2 if you give a fuck about mining vote on this. Make mining great again! Bring back old supports.
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Re: Wounds from climbing

Postby stya » Sat Feb 16, 2019 3:40 pm

Broken legs wound, the character can only go to crawl speed, -40 constitution, -40 agility, -40 str, -40 ua, -40 mc and all aggressive animals instantly attack you. Only healable in 1-2months or with ancient roots.

I think that's what shubla has in mind, values are debatable we could increase to 200 probably and see if people complain enough or not.
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