So I have this gripe about how in the early game it's really hard to get your psyche up and you constantly have to worry about your stat's equilibrium so leveling doesn't become too expensive. Of course, it makes sense to make an alt just for that because the cost is obviously way cheaper. I'd like to see a reward those characters who aren't make for crafting.
You could do something like create unique events, finding unique psyche-related curious in the wild (Animal dreams? Spirits?), or how about increase the chance of a quality of something foraged/looted being slightly above normal quality. Or how about do something related to LP gains? If it was me personally in another game I'd add a bunch of psychic abilities, but that probably wouldn't make sense for haven's vision in this case..
I think it would really be interesting to play with the spiritual side of things... and psyche could play a major role in that!
I'm the sure community can think of more,
Thanks!