0.Rubber Band (lag)
1.Quests
Quests are luck based and way too powerful. 30k LP - 1k-10k EXP - 30%-150% Hunger Relief ... all that you can get many times a day ... and its not hard or fun.
Catch a frog and go see a rock named gikshkgj... I got many fun and hard things to do in Haven, why is the boring part the most rewarding ? I myself quest a lot and I am way too far ahead of my teammates its ridiculous and then i have to explain to them that the reason i have 150 more combat and stats then them is because i go talk to the trees and rocks -_-
Fixes: Quests should reward EXP and a Gild Rock everytime(cause yeah gild rocks arent that great). The Harder/Further the quest the better EXP and Rock you get. EXP can somewhat be transfered in LP with the cut curio time spell and Hunger Relief shouldnt be a quest reward it is way too damn strong and removes all the value of a good table and salt. oh and not up to 10k Exp... more like 3000 tops that way questing still is a way to improve when you have nothing better to do but isnt a must.
2.Credos
Nomad:
Nomad quests always wants you to cross the ocean to meet quest giver (this is Nomad not Sailor or W/e)
Ideas: {complete X quests from quest givers} {Travel X distance from hearthfire} {explore 3-6 different biomes} {spent x time in the mountains/swamps/forest}
Quarryman:
Visit a Cave level 5, Cave Level 4, Chip Stone, (most likely requires you to build a house and make a cellar to complete) Chip Marble
(spent 5 hours with many friends going over all the continent using roots extract 0 marble found )
Ideas: {add some OR... Mine or Chip X Marble... Chip X Marble, Quartz or Limestone ...} {maybe just increase the time it takes... Mine 300 Stones.. just make it less rng}
Gem Hunter:
first quest - study an Onyx ... am I ever gonna find one? if so when ? *Abandon quest* -30000lp get new quest - study a Diamond
Ideas: {remove any specific gemstone quests or just again add some OR ...study an Onyx or Diamond... to help remove some rng}
3.Tableware
Its now very weak... it used to be something very fun cause every 1Q or 1wear was worth it so you had to change the whole set almost every day but now i could go without a table and i wouldnt care...
Fixes: make tableware reduce satiation chance/effect or simply rebuff em up a bit
4.Hunger and Satiation
because of the fact that we want to keep our hunger to a high level and Satiation is now a b**ch we can barely eat at all compared to before but the game is already built
for us to easily produce many many food items so what are we to make of all that animal meat that comes with the leather that we need to make ? I have about 20 cupboards of sausage, meatpies, onion and livers etc etc ...
oh well i could go on but im getting tired

anyways thanks for reading
