All tiles in a natural cave and any opened cave gallery shouldn't be cavein tiles.
If I dig a cave wall and see a dust, it's logical to think that it shows on one of the untouched tiles.
MagicManICT wrote:Why is it logical? Just because the section is "carved naturally" doesn't mean it can't collapse if you further destabilize the area. And as explained by jorb, a natural gallery is basically a form of cave-in where it opens up to a cavern rather than onto your head.
Djekke wrote:It's logical, because you can not dig an empty tile to cause cavein.
Sevenless wrote:Logical or not, it's an annoying mechanic that doesn't really add anything to the game.
Sevenless wrote:I know I'm not alone in saying these are annoyances that feel out of place for most people due to how they're implemented.
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