It's a big gay.
It makes farming quality patches worse, and bots basically required for optimal growth... Not to say bot weren't required prior to this change, but there's a pretty big difference between planting/harvesting every 55 minutes for your +/- 1, and planting/harvesting every 16 hours or w/e it is for your -/+5.
Arguably unrelated, but having the auto-plant feature plant your best seeds first would be cool too, esp since bots with that logic are already publicly available.
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SnuggleSnail
- Posts: 3616
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Remove uniform quality increases on farmable crops
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DDDsDD999
- Posts: 5766
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Re: Remove uniform quality increases on farmable crops
Said it before, make the quality increase always +2 and bots won't be needed for quality raising.





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Ysh
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Re: Remove uniform quality increases on farmable crops
I will rather play with previous version where each planting is randomized on harvest than this version where all quality gain is uniform. Staggering plantings is more irritate mechanism to me than sorting seeds.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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ricky
- Posts: 1475
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Re: Remove uniform quality increases on farmable crops
either this or make the range +0 - +3DDDsDD999 wrote:Said it before, make the quality increase always +2 and bots won't be needed for quality raising.
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Ysh
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Re: Remove uniform quality increases on farmable crops
If there is randomized range then optimal strategy will still be staggered plantings.ricky wrote:either this or make the range +0 - +3DDDsDD999 wrote:Said it before, make the quality increase always +2 and bots won't be needed for quality raising.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.