Bioluminescence (Blue Ocean Lights)

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Bioluminescence (Blue Ocean Lights)

Postby GamingRAM » Thu Feb 28, 2019 11:46 pm

https://en.wikipedia.org/wiki/Bioluminescence

Could be an neat EXP Event, maybe a curio that only spawns at night at sea.

Image


They also appear in another game called Don't Starve.
Image
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
User avatar
GamingRAM
 
Posts: 609
Joined: Fri Jul 12, 2013 9:47 pm

Re: Bioluminescence (Blue Ocean Lights)

Postby Granger » Fri Mar 01, 2019 12:07 am

Would add a nice touch to the seas/shores.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9254
Joined: Mon Mar 22, 2010 2:00 pm

Re: Bioluminescence (Blue Ocean Lights)

Postby Field » Fri Mar 01, 2019 3:28 am

Experience events and sea content for now is a +1 from me.
Image
User avatar
Field
 
Posts: 220
Joined: Thu Dec 14, 2017 3:55 pm

Re: Bioluminescence (Blue Ocean Lights)

Postby Vassteel » Fri Mar 01, 2019 3:34 am

shouldnt ba a curio but a random event at night type thing +1
jorb wrote:Stop shitposting.
User avatar
Vassteel
 
Posts: 718
Joined: Thu Aug 15, 2013 12:38 pm

Re: Bioluminescence (Blue Ocean Lights)

Postby RainbowMoostache » Fri Mar 01, 2019 9:20 am

+1 I really like this idea, it'd make the ocean more neat to explore around at nights.
User avatar
RainbowMoostache
 
Posts: 172
Joined: Wed Dec 12, 2012 10:51 am
Location: Sweden

Re: Bioluminescence (Blue Ocean Lights)

Postby Agame » Fri Mar 01, 2019 10:15 am

If it does not try to kill you, it will not get implemented ;)
Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.

As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.
Agame
 
Posts: 244
Joined: Wed Jan 16, 2019 8:10 am

Re: Bioluminescence (Blue Ocean Lights)

Postby Cingal » Fri Mar 01, 2019 9:17 pm

Agame wrote:If it does not try to kill you, it will not get implemented ;)

Perhaps it could attract Killer Whales? :D
User avatar
Cingal
 
Posts: 48
Joined: Mon Jun 14, 2010 12:08 pm

Re: Bioluminescence (Blue Ocean Lights)

Postby Jackwolf » Sat Mar 02, 2019 3:10 am

Would actually make sense for it to be an ocean equivalent of the game trails we have going through better parts of the continent, but have them only visible at night.
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
magisticus: Most of us avoid making jokes like this because there is always a risk Loftar might think it's a good idea and we all have to re-design our villages for sewerage. -6/29/17
Jackwolf
 
Posts: 914
Joined: Sat Feb 12, 2011 5:56 am


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 4 guests