
Yorla wrote:I've heard on the stream the question about salt boiling was risen once again and I just thought what if we could use the local resource salt as a mandatory initiative crystal in the cauldron while boiling sea water in order to get another salt crystal with the quality affected by water and cauldron? Or just let us boil it out ordinary but add satiation for salt like you did with drinks.
MagicManICT wrote:If anything, salt from sea water should simply be another spice.
Field wrote:Or like, salt water would be used to pickle stuffdisregarding how stupid it might seem.
budzilla wrote:Yorla wrote:I've heard on the stream the question about salt boiling was risen once again and I just thought what if we could use the local resource salt as a mandatory initiative crystal in the cauldron while boiling sea water in order to get another salt crystal with the quality affected by water and cauldron? Or just let us boil it out ordinary but add satiation for salt like you did with drinks.
-1, would make the localized nodes useless. I suggest they add a different type of salt you get from boiling saltwater, that can be used as a spice in recipes. Currently all the spices we have are hard to come by.
Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.
Agame wrote:Thinking about how localised resources are claimed, palisaded, farmed with alts, I say
+1 BECAUSE would make the localized nodes of salt less precious.
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