Creedo Suggestion - Traveler

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Creedo Suggestion - Traveler

Postby Justforthis » Tue Mar 05, 2019 11:59 am

Hey, I been thinking about this one a bit and I think this idea can be done pretty well.

A traveler credo for actual nomads. Currently, the game doesn't support continuous traveling enough imo. Of course having a base or living in a village should be safer and more rewarding with regards to character development, but i think there's a great deal of potential for a true nomad playstyle for those of us who desire it. A simple leanto isn't really good enough.

What I'm thinking of is a credo which lets you place a special claim, a temporary claim, and it needs to be placed further from regular p-claims and v-claims to avoid potential siege abuses(this could still be used as an army camp a bit outside the city?(i think it would be cool to see it used that way too honestly)). This claim could have a maximum length(time), higher presence drain, and a relatively small maximum size or even a preset size. I can't claim to know exact numbers for balancing etc but for example:
Maximum duration of 7 RL days, maybe 8-12 days cooldown from use, higher presence drain or even a different system which just straight up costs LP, and a maximum or set size of 18x18squares.

This would allow for prospecting nomads to actually lead a sort of nomad lifestyle with temporary but secure bases. Maybe add a special type of palisade, make it so regular palisade and brick wall can't be placed on the temp. claim, instead there's a special palisade with about the same costs, but it has faster decay or is easier to destroy; or just make buildings coming of a temp-claim take twice as hard decay hits. Maybe add a small hut-like building providing a simple indoor area. Maybe add a portable cauldron you can place over a fireplace. Tbh there's tons of minor camp-esque additions that can be made.

The credo could also reduce stamina drain slightly when running in forest or swiming, enable sprinting on forest terrain, allow slightly faster movement with a cart etc.

Potentially the claim could sport the ability to convert to a regular p-claim, either going down for the p-claim drying time, or just going through that drying time while still up. Considering that this would be a high-level creedo with maybe Nomad and Lumberjack as requirements (or more if too unbalanced) and that the claim needs to be placed further away from regular claims than other regular claims, i don't think it could be easily abused, nor achieved too quickly. But feel free to poke holes in my thoughts.

Obviously you'd still need to start out with a base or in a village and advance until you get the creedo, Nomading from the start would still be unrealistic and needs a different approach if we want to achieve that. Maybe instead of the above suggestion we have a nerfed version of this credo that's available from the start (with some other measure for safety rather than a temporary claim), or some other new feature or building. My thought in suggesting this is to add a new way of playing mid-late game. And potentially adding a realistic, working feature for a war-camp aswell.

Thoughts? Am I being too naive?
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Re: Creedo Suggestion - Traveler

Postby Fostik » Tue Mar 05, 2019 12:12 pm

Justforthis wrote:Thoughts? Am I being too naive?


Yeah, sprinting in forests will be too mutch unbalanced in pvp.
Less stamina drain on running is already a strider point.
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Re: Creedo Suggestion - Traveler

Postby Sevenless » Tue Mar 05, 2019 12:54 pm

Justforthis wrote:Hey, I been thinking about this one a bit and I think this idea can be done pretty well.

A traveler credo for actual nomads. Currently, the game doesn't support continuous traveling enough imo.

The credo could also reduce stamina drain slightly when running in forest or swiming, enable sprinting on forest terrain, allow slightly faster movement with a cart etc.

Obviously you'd still need to start out with a base or in a village and advance until you get the creedo, Nomading from the start would still be unrealistic and needs a different approach if we want to achieve that. Maybe instead of the above suggestion we have a nerfed version of this credo that's available from the start (with some other measure for safety rather than a temporary claim), or some other new feature or building. My thought in suggesting this is to add a new way of playing mid-late game. And potentially adding a realistic, working feature for a war-camp aswell.

Thoughts? Am I being too naive?


This game just isn't made around travelling, it's a base building game. I feel time spent on nomadic lifestyles, which account for a very tiny fraction of the player base, endangers pvp/claiming balance without gaining much for the average person. Running/sprinting would make this credo 100% mandatory in pvp, huge balance upset. Strider already exists to fill that slot. The palisade/claim issue sounds very dangerous to me. Being able to instantly claim/wall resources sounds like a great griefing tool. I can't foresee everything, but that definitely sounds like bullshit incoming to me.

I wish this game could accomodate your desires, but anything enhancing nomadic lifestyles significantly and seriously impacts pvp. That's a delicate balance, if what we have could be called balance as it's always in flux, for a very small net return to the overall playerbase. I don't want to agree with you, but I do feel this is blindly optimistic about the negative impacts it would have on the game.
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Re: Creedo Suggestion - Traveler

Postby Justforthis » Tue Mar 05, 2019 2:08 pm

Sevenless wrote:I wish this game could accomodate your desires, but anything enhancing nomadic lifestyles significantly and seriously impacts pvp. That's a delicate balance, if what we have could be called balance as it's always in flux, for a very small net return to the overall playerbase. I don't want to agree with you, but I do feel this is blindly optimistic about the negative impacts it would have on the game.


Yeah, i'm not too knowledgable about pvp tbh. I thought it was a good idea and worth shooting a shot, but you make valid points.
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Re: Creedo Suggestion - Traveler

Postby Tamalak » Tue Mar 05, 2019 4:31 pm

How about we just give knarrs a 5x5 or so below-deck area? That would be the last thing needed to have an actual nomadic life.
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