Wagons and roads

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Wagons and roads

Postby Hrenli » Mon Mar 11, 2019 2:55 pm

Quick search gave me a few mentions but as I failed to find a separate thread for it, here it is:

Make wagons follow roads. It's stupid to be forced to manual control of the wagon while you can auto-follow roads on foot or on a horseback.

And while we are at it maybe consider a port-your-wagon-back-home structure like knarr dock but for wagons.
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Re: Wagons and roads

Postby Vassteel » Mon Mar 11, 2019 3:22 pm

to be honest the whole whip mechanic should be removed. there is no such whip object ingame anyway if lifting and picking can be done from the knarr it should be the same for the wagon.
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Re: Wagons and roads

Postby Hrenli » Mon Mar 11, 2019 3:28 pm

Vassteel wrote:to be honest the whole whip mechanic should be removed.


Yes, seems to be the first step into allowing right clicking and following the roads anyway.

Also the whip sound might be fun for the first couple of minutes but when you have to click it like crazy to navigate a tight spot it becomes really annoying and not fun.
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Re: Wagons and roads

Postby Mervin » Fri Aug 09, 2019 7:24 pm

Bumping in hopes of a wagon movement revamp.
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Re: Wagons and roads

Postby Granger » Sat Aug 10, 2019 7:32 am

Mervin wrote:Bumping in hopes of a wagon movement revamp.

Hope dies last.

viewtopic.php?f=48&t=46626&p=607301&hilit=wagon+follow+roads#p607301
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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