Sevenless wrote:Why?
Sevenless wrote:Do all food categories need to be equally useful? They're already pretty variable due to differing recipes/feps. Off hand, I'm pretty sure nuts are a mostly un-used category by players.
I'm not seeing why everything has to be identical.
nosfirebird wrote:Sevenless wrote:Do all food categories need to be equally useful? They're already pretty variable due to differing recipes/feps. Off hand, I'm pretty sure nuts are a mostly un-used category by players.
I'm not seeing why everything has to be identical.
jorb changed the foods due to everyone using only a few select recipes he is wanting all the various food groups to be utilized.
Sevenless wrote:nosfirebird wrote:Sevenless wrote:Do all food categories need to be equally useful? They're already pretty variable due to differing recipes/feps. Off hand, I'm pretty sure nuts are a mostly un-used category by players.
I'm not seeing why everything has to be identical.
jorb changed the foods due to everyone using only a few select recipes he is wanting all the various food groups to be utilized.
Alright, touchee on that topic.
Some food groups being un-drinkable but containing power foods would still get used, just in different proportions than other food groups. If the good recipes in that set are relatively easy to make, it can act as an indirect benefit to casual players given that the # of items people can eat is limited per day.
That's not to say it couldn't be identical, just that there's potential for a relatively balanced system as is.
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