ErdTod wrote:it's just griefing,
This is based on an assumption that people know all the spirits in the area. A month and a half in and I'm still finding new ones regularly--not at the same rate as the start of the world, but a couple a week, anyway.
that said, it does sound like a reasonable idea. It at least solves the problem of getting said group/player to cut down the tree so I won't be annoyed with getting quests to it that I have to abandon. The bigger question is geting the devs to implement it. Loftar, at least, has been reluctant to do anything with the "enclosed in fence" part, but the claim suggestion might be doable... though that does eliminate the possibility of players dropping a claim and giving permissions to protect a spirit.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.