ErdTod wrote:it's just griefing,
Granger wrote:The spirit should, in case it gets cut down or claimed, just move to a new host nearby. There, done. You're welcome.
No idea why we need yet another topic about the same, likely the cumulative time people spent on stating the obvious would have been enought to code and test the change to the mechanic.
galkraft wrote:Another thought - Prevent new quests from selecting questgivers from inaccessible areas. If a questgiver is in a claim without guest permissions, then it will not be randomly chosen as a destination for someone's next quest. If this results in too few nearby "available" questgivers, then questgivers inside claims start dying and new ones spawn.
Potjeh wrote:No thanks. I walled a questgiver with an open visitor gate and trespass permissions for white. It lets me protect my neighbouhood questgiver and makes a great spot for a shop because the questgiver brings people in.
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