So with the current system if I want a 2 tone look on a 3tone object (let's use a grave as an example), and I put in enough of color one for the primary, then enough color 2 for the secondary, if I want color 3 to be the same as color one, putting in more color one will make the entire piece color one.
So if I want a grave cairn with an olivine headstone, apettite cover, and olivine rocks, I dont know of any way to make this happen. Is it possible to change the colorizing system so that one can apply a specific material to a specific "zone" so that I can have my green and glowing blue grave?
For example, we know when you hold the material in your hand and hover over a zone of the construction sign, it will highlight that zone on the "ghost object" in the color of that material. Maybe doing so can also open a flower menu <apply here> <nevermind>. [edit] Or maybe hovering just highlights it, but clicking on the highlighted zone opens the flower menu [/edit]