I would like to see the addition of Fiefdoms in the interest of creating the potential for functional alliances and rebellions.
A fiefdom is essentially an independent Kingdom that grants access to all of its resources and buffs to the Kingdom it is in fealty to, and vice versa. While in fealty to another Realm the fiefdom shares an authority bar with the realm in question, and the total cost of their mutual buffs are taken from the authority of the realm. The Monarch of the realm swearing fealty must travel to the coronation stone of the realm they are swearing fealty to.
Should the realm in fealty wish to sever its ties with its mother Kingdom, they must either get the blessing of the realm that they are in fealty to (the Monarch receives a request to cede control of the realm from the Monarch in Fealty) or they must erect a stone of rebellion and defend it for 3 Real Days. All members of the realm in question will be notified that the realm is attempting to secede, and will have a way of knowing where the rebellion stone has been built. In either case the Ruling Realm will receive a large authority debuff that will be transferred to the ceding realm, and both realms lose access to the resources of the other. This, in turn, will result in the loss of any buffs dependent on those resources.
Being present in either Realm will provide access to the realm chats of both.
Both realms retain the ability to kick members out of their own realms.
Both realms can see the membership of either realm.
Both realms can expand their own realms without the involvement of the other.
A realm may only be in fealty to one realm and may have no subordinate realms if it is in fealty to another realm.
The realm in fealty may choose to merge with the ruling realm completely (resulting in the deactivation of its coronation stone and all rights of authority)
This adds another layer of politics to Haven and allows realms to forge meaningful alliances while retaining the ability to withdraw from those alliances with meaningful consequences to both. It also allows expanding realms across the ocean (albeit at a steep cost) *AND* allows realms to expand UPWARDS at the same cost. (By creating another Realm, swearing fealty, and then merging those realms)
Discuss