jorb wrote:Hmm. True that. Will consider.
The best way to prevent people from catapulting through walls is to require a player to walk up to the object and "flag" it. Now they have to get through any wall layers as normal
jorb wrote:Hmm. True that. Will consider.
rye130 wrote:Knarrs need to be protected from siege equipment somehow. Waking up to find your knarr was broken with like 0 effort because a catapult dried in an hour and destroyed it wouldn't be fun.
Also knarr docks shouldn't be so easy to break.
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