by IngloriouslyBad » Sun Mar 24, 2019 8:38 am
So, it would be fun to have animals/people take some HP damage every time they attack you. We've got some ridiculous items in game, so I thought this would be a kinda cool and ridiculous idea. Invaluable to the foraging hermit just trying to make an animal run away from blood loss, and a low tier and later useless item to someone in PVP (I guess small shp damage could add up? But I highly doubt taking 1 shp damage a strike would dissuade anyone but noobies) I guess it would only work on unarmed attacks though? Since animals use ua. And it wouldn't make sense to take damage from putting a sword/spear/axe into someone's lily white backside.