I believe there's some major disconnect here. Unless you mean that what Lojka said was his own proposal and not a rewording of the original poster.
dorag wrote:at 100 hp 5 hhp damage gives knicks and knacks what if at 1000 health 50 damage wound caused knicks and knacks to better show the fact that con measures a res to wounds.
By the way this reads to me, it says that in the start of the game (100 mhp) when you take 5 points of
soft hit point damage [because that's how the wounds system works, when you take hhp damage there is a wound to back it up] it then causes 1 point of knicks and knacks. And that at 1000 mhp, it should require you to take 50 points of shp damage to get 1 point of knicks and knacks.
to better show the fact that con measures a res to wounds.
because he was Con to be better seen as a
resistance to wounds.
This is what I disagree with, because then titans would hardly if ever take wounds from hunting, and barely so from combat
Lojka wrote:but making you loose more or less agility from stiched, based on how many agi/const you have is good.
This part here Lojka is talking about is from a different thread talking about stitch patches, where they should be a % drain rather than a solid -10 agi.
This I don't disagree with. It would be nice, but unconventional in the wound system unless other wounds would start to follow suit, because -3 perception from gauze means nothing to a titan.