Simple walling of questgivers and such idea.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Simple walling of questgivers and such idea.

Postby Headchef » Thu Apr 04, 2019 2:01 am

Sorry if this has been proposed before, but I thought a simple way to fix most forms of walling is to allow quests like greet, deliver item, consult and such to be able to be completed in the same distance range as current emote-quests.

Emote quests dont care about walls and can be done from distance, those who want to take the extra effort to protect their questgiver can do so, without being able to block everyone else from this progression. Especially annoying for far-away nomad quests of which you have no way knowing you are traveling for nothing..

Ideas regarding this? For the item deliver just make it act as if item is given to tree from distance, making it dissappear from inventory over walls and such too..
User avatar
Headchef
 
Posts: 1099
Joined: Tue Jun 14, 2016 11:27 pm

Re: Simple walling of questgivers and such idea.

Postby BlueSmall » Thu Apr 04, 2019 2:16 am

Thats actually very good idea
+1
BlueSmall
 
Posts: 38
Joined: Mon Apr 01, 2013 2:39 pm

Re: Simple walling of questgivers and such idea.

Postby Ants » Thu Apr 04, 2019 2:34 am

+1
Haven's most kawaii retarded ethot karen
Image
User avatar
Ants
 
Posts: 1842
Joined: Sun May 04, 2014 9:55 pm
Location: inside your head

Re: Simple walling of questgivers and such idea.

Postby shubla » Thu Apr 04, 2019 4:56 am

In the optimal case, you could give item to the tree remotely from your own base.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Simple walling of questgivers and such idea.

Postby Sollar » Thu Apr 04, 2019 9:14 am

Sounds reasonable and easy to implement ... +1
User avatar
Sollar
 
Posts: 561
Joined: Wed May 26, 2010 2:53 pm

Re: Simple walling of questgivers and such idea.

Postby pppp » Thu Apr 04, 2019 9:43 am

Headchef wrote:Ideas regarding this? For the item deliver just make it act as if item is given to tree from distance, making it dissappear from inventory over walls and such too..

Quest trees can be accessed from n tiles away -> wall them off at (n+1) distance because you can.

Perhaps make a questgiver that does not receive his fair share of visits to die because of sadness and loneliness (and be reincarnated where people are willing to worship talking trees).

Yes, I know a group walling off quest givers will upkeep these, but they can upkeep only so much quest givers and finally they have to give up on less visited ones.
pppp
 
Posts: 403
Joined: Sun Jun 20, 2010 7:30 pm

Re: Simple walling of questgivers and such idea.

Postby SaltyCrate » Thu Apr 04, 2019 9:53 am

I am not sure if devs want to deny the ability of some to block questgivers from others. But in case they do, then I think it is good approach.
User avatar
SaltyCrate
 
Posts: 160
Joined: Fri Nov 04, 2016 6:34 pm

Re: Simple walling of questgivers and such idea.

Postby Headchef » Thu Apr 04, 2019 10:09 am

I actually believe 90%+ of Pali is just to secure the tree, not to mess with others. This range for emote is already quite big so unless if it's within huge village or you found a special retard who does extra effort to block you, this should solve most issues...
User avatar
Headchef
 
Posts: 1099
Joined: Tue Jun 14, 2016 11:27 pm

Re: Simple walling of questgivers and such idea.

Postby Aceb » Thu Apr 04, 2019 1:51 pm

Or since Trees and Rocks have personalities now, why not give them ability to chain an GQ to ordinary normal tree in range (like Trees can talk with themself when in range) in exchange for 25% reward loss (if it's LP/EXP or something that can be a number but isn't a single digit number).

But yeah, good idea.
A quest for a hat. - W10
Image
Haven't spawned yet
User avatar
Aceb
 
Posts: 1830
Joined: Wed Jun 16, 2010 2:34 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 2 guests