
bleco wrote:Hi! I propose to introduce into the game castle walls) Towers crying alone!
bleco wrote:just a concept!)
TalosB wrote:I wish to propose the advancement to the Idea: not only Castle Walls, but also a Moat, a Barricade & a Suspension Bridge to cross the moat.
What which does:
1) A Boat - first you should dig it by shovel, then, implement building recipe to it(area-based), build it. It take, i.e. 2000 stone. Then, you implement a barrel full of water to it. You'll need a 10 full barrel of water to fill 1 cubic tile, assuming that is your Char is ~2 tiles long, you'll need 20 barrels to fill a 1x1x2 tile moat with water. Can be filled by attacker with everything underhand(i.e. stones, soil, woodblocks & so on). Defenders can clean a moat once in an hour. Cleaning removes 20% of filling.
2) A Barricade - Builded structure. Youll need, i.e. 2k of soil &, let's say, 400 Woodblocks to build it(can be made not only(m/b) from soil & wood). Prevent siege machines|characters to attacking the walls. Can be destroyed, have low soak(i.e. 10), but will retaliate 10% of DMG back to attacker if attacked w/o Siege Engine(Ram).
3) Suspension Bridge works as any other gate, but have 5 tile width & 3 tiles long. Being opened(when it lay on the ground), works as usual terrain, allowing to Chars/Horses/Animals & other bareable thing like wagons & so on, to pass over it. Have soak value similar to surrounding wall to which it attached. Also have same HP value as surrounding walls. When closed(rised up), working as wall. Can be destroyed.
P.S.Watch "13th Warrior" to fully understand, how it should look like & how it should work.
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