Bad gardener quest

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Bad gardener quest

Postby GrimReaper » Sun Apr 07, 2019 5:46 am

Doing gardener credo and not sure if intended but got a quest to plant troll mushrooms. This is definitely a hard as fuck quest to complete since troll spawns are random as hell. Obviously just going to abandon it but still sucks.
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Re: Bad gardener quest

Postby Fierce_Deity » Sun Apr 07, 2019 6:22 am

Meh it happens. I had to acquire a mother of pearl for pearl diver 3 or so times in a row, just had to abandon over and over.
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Re: Bad gardener quest

Postby Fostik » Sun Apr 07, 2019 7:47 am

Indeed this quest was quite easy last world, when troll mushrooms was cheap on all markets. Need to be reworked
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Re: Bad gardener quest

Postby Aceb » Sun Apr 07, 2019 10:48 am

Why should it be reworked? Either trade or abandon. Who said it has to be as easy as getting clover and planting it?
Almost each credo has a gold nugget like this.
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Re: Bad gardener quest

Postby Headchef » Sun Apr 07, 2019 12:07 pm

No point complaining about single issue.

Credo in general is a shitfest with insane randomness and ridiculous tasks.

Almost never worth to keep hard tasks.
Just abandon this shit and you get something like "eat olive, make farming artifact".

Entire quest & credo system deserves rework.
But after siege and then combat of course because those aspects of game are most retarded currently.
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Re: Bad gardener quest

Postby Fostik » Sun Apr 07, 2019 7:05 pm

Aceb wrote:Why should it be reworked? Either trade or abandon. Who said it has to be as easy as getting clover and planting it?
Almost each credo has a gold nugget like this.


What's the point?
Like there are a credo, you need to do a quest.
One of quests can be done by 10% of players at current world stage.
But this is no problem you can complete this credo anyway, just abandon this quest.
Yeah, man, i dont know, dont you think that this is stupid?
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Re: Bad gardener quest

Postby Sevenless » Sun Apr 07, 2019 7:29 pm

tbf, many of the "ridiculously painful" credos get significantly easier as the world ages.

Much of the quarryman/mining pain has to do with people having undeveloped mining industries for example. When your neighbours don't care if you come hit their black ore a bit late world it gets easier.
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Re: Bad gardener quest

Postby Aceb » Sun Apr 07, 2019 7:31 pm

Fostik wrote:
Aceb wrote:Why should it be reworked? Either trade or abandon. Who said it has to be as easy as getting clover and planting it?
Almost each credo has a gold nugget like this.


What's the point?
Like there are a credo, you need to do a quest.
One of quests can be done by 10% of players at current world stage.
But this is no problem you can complete this credo anyway, just abandon this quest.
Yeah, man, i dont know, dont you think that this is stupid?


It is band-aid but hey, You expect to get 60 times plant 1 clover or something? I'm one of few who get struck hardly by RNG and still, I would like it to be less random but not very easy to do as well.
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Re: Bad gardener quest

Postby Lalaxx » Mon Apr 08, 2019 11:48 pm

don't even complain
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