More crafting recipes that use stealth

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More crafting recipes that use stealth

Postby Ants » Sat Apr 13, 2019 8:05 pm

Stealth is a pretty useless stat right now and I can't imagine that getting fixed any time soon since crime is such a complex issue.

So how about getting some useful items that are softcapped by stealth? Maybe a really good curio, or maybe some clothes with good gilding chances for stats that actually matter.
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Re: More crafting recipes that use stealth

Postby Fostik » Sat Apr 13, 2019 8:24 pm

Is a stat noone uses by design. Must be removed or revamped instead of creating cancer crafting dependencies for it.
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Re: More crafting recipes that use stealth

Postby Ants » Sat Apr 13, 2019 8:57 pm

Fostik wrote:Is a stat noone uses by design. Must be removed or revamped instead of creating cancer crafting dependencies for it.

Well, when you put it like that..

I agree with you. Forcing people to raise a crappy skill just to get good gear would suck. It made some sense with psyche in legacy because psyche was meant to be rare, but stealth is just broken.
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Re: More crafting recipes that use stealth

Postby Headchef » Sat Apr 13, 2019 11:27 pm

It's not useless it's great for scared cats who are afraid of getting tracked, it doesn't need uses outside of that plus I think stealth*int*dex was lockpicking so that's another use.

Just because most people don't care about the tracking part doesn't mean stealth must get more uses.
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Re: More crafting recipes that use stealth

Postby wonder-ass » Sat Apr 13, 2019 11:40 pm

Headchef wrote:It's not useless it's great for scared cats who are afraid of getting tracked, it doesn't need uses outside of that plus I think stealth*int*dex was lockpicking so that's another use.

Just because most people don't care about the tracking part doesn't mean stealth must get more uses.


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Re: More crafting recipes that use stealth

Postby bmjclark » Sun Apr 14, 2019 12:13 am

It's pretty fucking hard to see scents / track scents of people who actually stack stealth/int so i wouldn't call it useless.
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Re: More crafting recipes that use stealth

Postby Hasta » Sun Apr 14, 2019 5:57 am

Just make stealth useful in PvE, so that it greatly decreases the chance of an aggressive animal or even Troll attacking you on sight. This, added to it's existing use for hiding crime scents, will make it slightly more viable an option as secondary/tertiary gilding.
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Re: More crafting recipes that use stealth

Postby shubla » Sun Apr 14, 2019 6:32 am

I have 1 stealth and I do not support this idea.
Stealth should be kept as criminal-specific stat, not something that crafter characters should get.
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Re: More crafting recipes that use stealth

Postby Granger » Sun Apr 14, 2019 7:26 am

Hasta wrote:Just make stealth useful in PvE, so that it greatly decreases the chance of an aggressive animal or even Troll attacking you on sight. This, added to it's existing use for hiding crime scents, will make it slightly more viable an option as secondary/tertiary gilding.

This would be a good use.
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Re: More crafting recipes that use stealth

Postby terechgracz » Sun Apr 14, 2019 7:42 am

shubla wrote:I have 1 stealth and I do not support this idea.
Stealth should be kept as criminal-specific stat, not something that crafter characters should get.

Already suggested that somewhere so I support that idea. Maybe stealth could influence how fast animal stops chasing you, so it would be viable for new characters to level and wear stealth gilds like bone pins ;).
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