For starters, I spend the majority of my haven game play questing. I guess you can refer to me as a 'quester'. I am also a hermit and I think questing helps me with getting the stats I progress in the game.
I don't understand the complaints about questing, as the basic formula for every game is:
the more work you put in -> the more rewards you get out.
For example, hermits don't complain when they don't get prized resources like for example; meteorites. We don't complain because we did not put in the work to achieve the competitive stats nor did we try to group together to compete for such resources. Therefore, we have to buy metal wares off big factions, who did put in the hard work to acquire that resource (being the meteorite).
So if you are not prepared to put in hard work into a game, whilst others are prepared to do so, the reality is that you will end up below them. You cannot stay competitive.
Players can either:
a) quit the game
b) play the game knowing there's someone with better stats that you
I believe around 99% of the haven population plays around option (b).
Jorb can either:
a) Nerf questing (there will never be a balance between viable and useless, if its useless the game mechanic is unused, and if its still viable everyone will just keep complaining)
b) Completely change questing mechanics (refer to a)
b) Stick to the formula: the more work you put in -> the more rewards you get out.