Putting a minimum survival requirement for killing high quality animals is such an obnoxious mechanic, I get that the point of it is to prevent players from killing a q500 moose with only 200 survival but it prevents any players that don't meet the surv requirements for high quality animal spawns or trolls and chasm conch from helping the players who do meet the requirements with fighting those things. One punch from a guy with low surv can entirely ruin the quality of something you are killing together.
In many villages players specialize their characters for performing specific duties and it really lessens the enjoyment of playing together when you are unable to help out the survival guys as a fighter with some of the more difficult mobs because your survival is shitty.
I would rather stuff at least take the quality of the player with highest surv that attacked it instead of the crappy way it works now.