MightySheep wrote:Personally I'd prefer a softcap rather than hard cap. That way when you kill really high ql animal it's still at least counts for something rather than the quality just being destroyed.
factnfiction101 wrote:^I agree with this guy.
Kaios wrote:Sarge that's dumb and you should feel bad for discouraging players to work together, the high q animal spots are already marked and surveyed by high survival players and everything other than a troll can be killed solo, even a chasm conch.
factnfiction101 wrote:^I agree with this guy.
Kaios wrote: I get that the point of it is to prevent players from killing a q500 moose with only 200 survival but it prevents any players that don't meet the surv requirements for high quality animal spawns or trolls and chasm conch from helping the players who do meet the requirements with fighting those things.
pppp wrote:Making the cap (2*surv) or similar would ease the pain while still discouraging alt spam.
Kaios wrote:What about the miner that needs hunter level fighting stats just to survive slime and boreworm encounters but also has to raise masonry instead of surv. Preventing X from doing Y would encourage more alt use instead would it not? Or if not alts then finding more creative ways to work around the system.
factnfiction101 wrote:^I agree with this guy.
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