Make minimum travel weariness scale

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Make minimum travel weariness scale

Postby Pills » Tue Apr 23, 2019 12:33 am

the minimum travel weariness of roads is 5%, this is regardless of if i have 10 will or 1000 will.

The minimum should scale with will increase, comparing the scenario of 10 will to 1000 will, the character with 100 will would have to sleep longer than the character with 10 just to get to the 5% reduction to use the minimum travel distance again.

also there's a bug with hearthing compared to knarr, ported home from the other side of the map on knarr: 10k weariness, hearthed home from same distance: 50-something% to 82%. doesn't add up.
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Re: Make minimum travel weariness scale

Postby Jackwolf » Wed Apr 24, 2019 9:11 am

Hearthing home always only costs 1, if i recall. That may be its minimum, but i believe it's the only cost from it.
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Re: Make minimum travel weariness scale

Postby shubla » Wed Apr 24, 2019 10:04 am

There should be constant minimum that does not scale.
5% is not a whole lot.
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