ridges

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ridges

Postby wonder-ass » Sat May 04, 2019 6:32 am

please make them more visible they are nearly invisible when viewed from certain angles and it can get you killed.

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Re: ridges

Postby vatas » Sat May 04, 2019 11:34 am

Even custom clients don't have this since ridge hitbox is unclear or something like that.
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Re: ridges

Postby shubla » Sat May 04, 2019 11:41 am

Adding some indication of ridge to top part of it would be nice so you could see that there is ridge from all angles.
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Re: ridges

Postby Granger » Sat May 04, 2019 2:43 pm

shubla wrote:Adding some indication of ridge to top part of it would be nice so you could see that there is ridge from all angles.

This.
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Re: ridges

Postby Ardennesss » Sat May 04, 2019 2:55 pm

Why not just apply the same ridge flare that flatworld uses all the time?
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Re: ridges

Postby shubla » Sat May 04, 2019 3:07 pm

Ardennesss wrote:Why not just apply the same ridge flare that flatworld uses all the time?

So far I have not seen any flatworld biome in the game. Please make your suggestions more understandable to devs.
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Re: ridges

Postby Ardennesss » Sat May 04, 2019 3:12 pm

shubla wrote:
Ardennesss wrote:Why not just apply the same ridge flare that flatworld uses all the time?

So far I have not seen any flatworld biome in the game. Please make your suggestions more understandable to devs.

There's no point in asking them to change anything, muh game integrity and larpy visuals! I'm just going to extend the lip of the ridge up past the terrain height to make it obvious there's a ridge there.

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