

It's not so bad if your working with under q100 minerals, the range is not so wide. If your highest stone is 250 however, you can find rock ranging from 100-250. Sometimes even getting random extremely lower quality stones. I've had a 200+ stone node give me q 60 rocks, for example.
The W10 change reads "slightly randomized" however in the higher qualities this is simply untrue, a range of 100+ in quality is not slight, and creates a tedious task of sorting minerals if you want to optimize it. Looking at each individual stone/ore/coal to make sure it's of use, is a genuine pain in the neck.
In my opinion the quality range of a single tile shouldn't vary more than 5-10 quality.