dageir wrote:DoctorCookie wrote:Im not an expert as others here but I would be for combat stat cap but not a cap on gear bonuses. I think industry should be seperated a bit. I dont begrudge, totally, a well oiled machine reaping some benefits from crafting. And the semi casual could use his/her real world (relative)wealth to buy gear in the instances they want to compete in pvp.
Sounds reasonable. There is and should be some diminishing returns on gear aswell.
This +1
And Kaios +1