make haven great again

Thoughts on the further development of Haven & Hearth? Feel free to opine!

make haven great again

Postby WESKERBOY » Wed Jun 05, 2019 3:08 pm

As a legacy player and now hafen i must say that dead is something i Miss, get murdered, crazy bear, boar, and siege is something hafen have missed, dont get me wrong game is cooler but dead is a must on HnH so...

Bring back siege at least reduce time to ram.

Bring back kills by animals, IRL a bear will mostly beat the shit out of you ! (Unless u are DiCaprio)

Make nigbanes better and bring murder back XD


Plz...
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Re: make haven great again

Postby Fierce_Deity » Wed Jun 05, 2019 3:19 pm

Permanent death seemed really attracting to me back in the day too, but I'm at the point where it just seems unnecessary. I don't think more dying will do the games population any favors.
Last edited by Fierce_Deity on Thu Jun 06, 2019 6:41 am, edited 1 time in total.
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Re: make haven great again

Postby Lyrroth » Wed Jun 05, 2019 3:35 pm

buy rage and begone
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Re: make haven great again

Postby azrid » Wed Jun 05, 2019 4:22 pm

Do you want noobs to die more often or do you want to die more often?
Once a character finally buys rage they are not a noob anymore.
Siege could use some work I agree.
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Re: make haven great again

Postby Tamalak » Wed Jun 05, 2019 4:41 pm

I don't understand why siege needs to be so complicated. You should just have to defend a handbashable ram for 24 hours (32 if brickwall?). That means defenders choose the hour, and attackers need to have rage but defenders don't. If attackers win ram can destroy anything in 100x100 squares of where it was set up. Boom done.

Oh yeah and ram should always leave vandalism scent if within range of active claim, even if not built right on it.
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Re: make haven great again

Postby MagicManICT » Wed Jun 05, 2019 6:29 pm

Siege isn't complicated. "I see a ram!" Immediate response: build arrow tower, watch ram die. IF you don't kill the ram, then you have a fight on your hands.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: make haven great again

Postby jorb » Wed Jun 05, 2019 7:12 pm

Grab bag thread with vague critique intensifies.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: make haven great again

Postby WESKERBOY » Thu Jun 06, 2019 6:12 am

U.u
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