Slaves, whips and shackles

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Slaves, whips and shackles

Postby Prowny » Wed Jun 05, 2019 8:44 pm

Shackes: Object that can be placed on an KO'd hearthling which will allow you to guide him allow the land just like you'd handle an animal. Then you could tie him up to a post or whatever and the hearthling wouldn't be able to move within a certain radius, effectively turning that character into your slave. For instance, you could tie him to a post in a farm and be like: "hey, you either farm or you don't get food".

Whips: In order for the hearthling to mantain his shackled status he has to be whipped once every 8 real time hours or he can break free.
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Re: Slaves, whips and shackles

Postby DougRatmen » Wed Jun 05, 2019 8:45 pm

That just sounds like creating a new character with extra steps
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Re: Slaves, whips and shackles

Postby discospaceman » Wed Jun 05, 2019 8:55 pm

Hel please
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Re: Slaves, whips and shackles

Postby Aceb » Wed Jun 05, 2019 9:19 pm

Dont post ideas about:
capturing people / prisons / enslavement


Also, I wish You would be the first and only person that would be attached to such mechanic so You could understand, why not.
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Re: Slaves, whips and shackles

Postby MagicManICT » Wed Jun 05, 2019 10:00 pm

jorb has said no repeatedly on these ideas, and in fact, we have requested that nobody bother posting them: viewtopic.php?f=48&t=48725#p637708

capturing people / prisons / enslavement
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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