Credo path

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Credo path

Postby saltyfish » Fri Jun 14, 2019 3:55 am

Fisherman credo path {Fisherman, Strider, Mistic, Hermit, Nomad} implies the char should be freely wandering nomad. I suggest no personal claim allowed; its is practically traveling gipsy or a ranger. To compensate lack of claim, better bonuses of living in pure wilderness should be provided.
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Re: Credo path

Postby discospaceman » Fri Jun 14, 2019 2:06 pm

What does "living in pure wilderness" mean? Not inside village claim? What bonuses would it provide, and would how would it dole out the bonus? Seems too easy for someone to abuse the bonus, or too difficult for the game to actually verify that you're living in wilderness.

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Re: Credo path

Postby Ants » Fri Jun 14, 2019 10:30 pm

What would stop them from using claims created by alts?
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Re: Credo path

Postby jorb » Fri Jul 12, 2019 8:48 pm

Ants wrote:What would stop them from using claims created by alts?
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This.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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