It would be cool if we could use a firebrand on either a full uncut tree or just the logs/stumps to remove them over the course of a few minutes
Sevenless wrote:It would be cool if we could use a firebrand on either a full uncut tree or just the logs/stumps to remove them over the course of a few minutes
Part of the reason trees are so dense is legacy deforestation. Where you could pretty easily grief someone just by setting a chopping bot going near their village.
Couldn't this be used to grief mass areas of forest without any effort at all?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
Sevenless wrote:It would be cool if we could use a firebrand on either a full uncut tree or just the logs/stumps to remove them over the course of a few minutes
Part of the reason trees are so dense is legacy deforestation. Where you could pretty easily grief someone just by setting a chopping bot going near their village.
Couldn't this be used to grief mass areas of forest without any effort at all?
shubla wrote:
Tree logs could be lit, kind of like dugouts, but they would burn after 1 or 2 hours into black logs that you could right click to collect sizeable amount of ash.
ZantetsukenX wrote:shubla wrote:
Tree logs could be lit, kind of like dugouts, but they would burn after 1 or 2 hours into black logs that you could right click to collect sizeable amount of ash.
I really like this idea as well since ash is used more often now due to Lye. Want higher quality? Then use the kiln. Want quantity, then light some logs on fire and return later for the ash. Make the burnt logs destroyable with a single hit if you don't care about the ash.
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