Credo Suggestion - Monster hunter

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Credo Suggestion - Monster hunter

Postby SnuggleSnail » Tue Jul 30, 2019 1:17 pm

Reward 1: Significantly more likely to find whales/chasm conchs
Reward 2: character keeps combat discoveries after death
Reward 3: Don't care
Reward 4: Don't care
Reward 5: Flex emote, to flex on nabs


Example quests, all would require you do 100% damage, nobody else aggros the beast, and the beast not lose aggro on you after taking damage:
Kill a cave angler with no items equipped without touching land
Kill 8 cave louse in a single attack
Kill 5 bears in a single attack
Kill 5 nidbanes in a single attack
Kill (last hit) 10 bears within 10 seconds
Kill a mammoth without it using trunk gunk
Kill (last hit) 3 mammoths so within 10 seconds of each other
Kill a mammoth only by throwing spears, without a horse
Kill a chasm conch without it using trunk gunk
Kill a whale without leaving the deep ocean
Kill a whale while standing on a Kelp Island (after object control object)
Kill a whale while swimming at least 500 tiles from land/walkable surface
Kill a beaver king/ant queen while having 0 AC from when the door opens until it dies
Kill a bat queen without taking hard health damage
Kill a troll using a spear(melee), without letting it use a single move
Kill a level X or lower troll without taking hard health damage
Kill a level 9 troll
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Re: Credo Suggestion - Monster hunter

Postby MadNomad » Tue Jul 30, 2019 2:27 pm

no thanks, noone would be able to do these quests, except maybe the last one if they find a level 9 troll
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Re: Credo Suggestion - Monster hunter

Postby SnuggleSnail » Tue Jul 30, 2019 2:35 pm

I am 100% sure I could do any one of these with current gear qualities/stats, other than maybe the bat dungeon one
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Re: Credo Suggestion - Monster hunter

Postby Fostik » Tue Jul 30, 2019 2:39 pm

Those bonuses is just too useless in comparison to your quest requirements, and this is too mutch. And i will feel very happy, if 2-3 people in the world will be capable to do this credo.

Looking to this idea from other point of view, there are real cool ideas of hard/party quests, that should give mutch more profit than normal quests. WIll be cool if people with big fight stats will receive quests like that.
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Re: Credo Suggestion - Monster hunter

Postby jorb » Tue Jul 30, 2019 8:06 pm

Something like that could be cool. Added it to my credo list.
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Re: Credo Suggestion - Monster hunter

Postby Ants » Tue Jul 30, 2019 8:25 pm

What if every level unlocked a new mob to kill?
reward 1: makes it possible to occasionally catch a big, angry fish when fishing with a golden lure
reward 2: makes it possible to spawn giant boreworms when mining below level 5
reward 3: makes it possible to spawn mama slimes when mining below level 7
reward 4: raiding bird nests will occasionally summon a giant pissed off mama bird
reward 5: ability to aggro dryads, which would turn out to be the hardest mobs to kill in the game. Killing a dryad would give you the flex emote.

jorb wrote:Something like that could be cool. Added it to my credo list.

What else is in the credo list?
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Re: Credo Suggestion - Monster hunter

Postby vatas » Wed Jul 31, 2019 7:17 am

jorb wrote:Something like that could be cool. Added it to my credo list.

"Slayer" would probably sound better than "Monster Hunter" in case you're interested of my two cents.
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Re: Credo Suggestion - Monster hunter

Postby Vigilance » Wed Jul 31, 2019 1:38 pm

Ants wrote:
jorb wrote:Something like that could be cool. Added it to my credo list.

What else is in the credo list?

Rat Catcher. :ugeek:
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Re: Credo Suggestion - Monster hunter

Postby Ants » Wed Jul 31, 2019 6:42 pm

Adding to my dryad idea:
Dryads could drop rare wood and boughs. They are tree spirits, after all.
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Re: Credo Suggestion - Monster hunter

Postby Prowny » Wed Jul 31, 2019 10:05 pm

Ants wrote:reward 5: ability to aggro dryads, which would turn out to be the hardest mobs to kill in the game. Killing a dryad would give you the flex emote.



This is cool.
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