yes
if credo level gives +20 str, is should stay as bonus assigned to character instead of increasing stats
each level of stats costs more or requires more fep, it would be great adjustment if that could be added in form of bonus, same as item bonuses are added ( bear cape, etc )
why ? because if I am at 200 str and 50 psyche that I want to bring up, I might not necessary want to go to 220 str stat, but I would definitely love to stay 200 and have permanent bonus !
solution ?
in character model add attribute credo bonuses, that will work similar to gilded gear, and every achieved credo bonus will go to that pool, should be easy
I see no reasons for anyone to dislike that idea and no reasons not to implement it
toughts ?